Attributes: Difference between revisions

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A character has 6 main attributes.
A character has 6 main attributes.


=== Strength ===
== Strength ==
Increases melee damage. Slightly increases maximum health.
Increases melee damage. Slightly increases maximum health.


Mining and logging increases this stat.
Mining and logging increases this stat.


=== Vitality ===
== Vitality ==
Increases maximum health and also slightly maximum stamina. Also gives protection against poison and damage over time (DoT).
Increases maximum health and also slightly maximum stamina. Also gives protection against poison and damage over time (DoT).


Mining, logging, smelting, archery and woodcutting increases this stat.
Mining, logging, smelting, archery and woodcutting increases this stat.


=== Dexterity ===
== Dexterity ==
Increases archery damage. Decreases damage taken from Area of Effect (AoE) damage.
Increases archery damage. Decreases damage taken from Area of Effect (AoE) damage.


Shooting arrows increases this stat.
Shooting arrows increases this stat.


=== Quickness ===
== Quickness ==
Increases melee and archery speed slightly, and protects against those attacks. Gives a medium amount of bonus for maximum stamina.
Increases melee and archery speed slightly, and protects against those attacks. Gives a medium amount of bonus for maximum stamina.


Shooting arrows increases this stat.
Shooting arrows increases this stat.


=== Intelligence ===
== Intelligence ==
Increases magic magnitude. Big increase on maximum mana. Protects against mental attacks.
Increases magic magnitude. Big increase on maximum mana. Protects against mental attacks.


Using magic and alchemy increases this stat.
Using magic and alchemy increases this stat.


=== Wisdom ===
== Wisdom ==
Increases durability when crafting items. A medium amount of bonus to maximum mana. Small protection against curses.
Increases durability when crafting items. A medium amount of bonus to maximum mana. Small protection against curses.


Fishing, cooking and herb gathering increases this stat.
Fishing, cooking and herb gathering increases this stat.

Latest revision as of 06:21, 24 January 2026

A character has 6 main attributes.

Strength

Increases melee damage. Slightly increases maximum health.

Mining and logging increases this stat.

Vitality

Increases maximum health and also slightly maximum stamina. Also gives protection against poison and damage over time (DoT).

Mining, logging, smelting, archery and woodcutting increases this stat.

Dexterity

Increases archery damage. Decreases damage taken from Area of Effect (AoE) damage.

Shooting arrows increases this stat.

Quickness

Increases melee and archery speed slightly, and protects against those attacks. Gives a medium amount of bonus for maximum stamina.

Shooting arrows increases this stat.

Intelligence

Increases magic magnitude. Big increase on maximum mana. Protects against mental attacks.

Using magic and alchemy increases this stat.

Wisdom

Increases durability when crafting items. A medium amount of bonus to maximum mana. Small protection against curses.

Fishing, cooking and herb gathering increases this stat.