Holding Structures
Holding structures
[This list is not complete yet]
Different structures can be built in a holding. A unowned holding will slowly decay till there is no structures left.
Some structures require other structures to be built or upgraded first.
Different holdings have different structures that can be built. See List of Holdings page for which structures can be built where.
Clan stone
This is the holding bindstone. It is always there.
Bank
Connected to global banking network. Can be set to not allow visitors or clan alliance members to use it.
Temple
Here you can pray to increase alignment.
Portal Chamber
Here you can teleport to other owned holdings.
Portal Chamber Exit
Walls
Guard Towers
These deal arcane damage, and can be set to damage visitors to the holding, clan alliance member can also be set to not be damaged.
Cannons
There are 3 kinds of player controlled cannons. They require blackpowder to fire.
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Clan Flamethrower
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Clan Fireball Cannon
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Clan cannon
Oracle
Provides a map wide buff to the clan.
Very few cities support an oracle.
Smelter
Oven
Laboratory
Clan Workbench
Barracks
Allows more people to be able to bind at the bindstone
Foundry
Allows crafting of warhulks
Shipyard
Allows crafting of mastery ships.
Harbor
Without a harbor you cannot build a shipyard.
Advanced clan smithy
Allows mastery crafting (armourcrafting, weaponsmith, bloodcraft) and engineering.