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There are six playable races in Rise of Agon. Unlike other MMORPG's, racial choice does not heavily influence your characters' choices or progression options. 95% of the skills may be learned regardless of your race, and the remainder are Prestige and Racial abilities. Each race begins play in its own homeland, and has its own unique storylines, histories, and racial alliances and enemies. The races are as follows:
= '''Welcome to the Rise of Agon Wiki!''' =
== Races of Rise of Agon ==
This is the official [http://www.riseofagon.com Rise of Agon] encyclopedia, written and maintained by the player base.  
=== [[Alfar|Alfar of Nagast]] ===
Rise of Agon is an open world PvP Sandbox MMORPG where players have the freedom to choose their own destiny, create and control empires, engage in unrestricted Player vs [[Monsters|Monster]] and '''[[Player vs Player]]''' [[combat]], or sail the open seas and battle other players or deep ocean horrors with our unique [[Traveling#Naval warfare|'''naval warfare''']] system.
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| [[File:Alfar.png|350px|left]]|| The Alfar are the cruel, hate-spawned cousins of the Mirdain. Abducted eons ago by their insane god-king Melek, these former Mirdain have been mutated and warped by his diabolical influence into fearless, rage-driven killers. Alfars are the smallest of all playable races in the world of Agon. They have a smaller hitbox than other races but lack the melee reach as well as the height advantage of other races when using magic. Alfars have a natural resistance to magic and specialize in crafting durable magic staves. They live in the southern portion of Agon, a desolate place covered in rocks, mud, and giant mushrooms.  
| <center>[[File:2023-05-31 18 11 56-NVIDIA GeForce Overlay DT.png|150x150px|link=Spells|frameless]]<br>'''[[Spells]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Skills]]<br>'''[[Skills]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Equipment]]<br>'''[[Equipment]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Crafting]]<br>'''[[Crafting]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Harvesting]]<br>'''[[Harvesting]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Monsters]]<br>'''[[Monsters]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Quests & Tasks]]<br>'''[[Quests & Tasks]]'''
|-
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Dungeons]]<br>'''[[Dungeons]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Races & Specializations]]<br>'''[[Races]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Transportation]]<br>'''[[Transportation]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Player Cities]]<br>'''[[Player Cities]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Transportation]]<br>'''[[Player Housing]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=NPC & Chaos Cities]]<br>'''[[NPC & Chaos Cities]]'''
| <center>[[File:2023-05-31 17 53 33-Window.png|150x150px|frameless|link=Sieges & Global Events]]<br>'''[[Sieges & Global Events]]'''
|-
|-
| Capital City|| Shoal
|-
| Racial Mount|| [[Shulgan Drake]]
|-
| Racial Weapon|| Ilshard (Polearm)
|-
| ''' Racial Skills: ||
|-
| Alfar Cunning|| Increases maximum Mana by 15 points.
|-
| Alfar Resilence|| Decreases Magical damage received by 1.5 points.
|-
| Alfar Intellect|| Increases durability on crafted staves.
|}
<br>
=== [[Dwarfs|Dwarfs of Dwergheim]] ===
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| [[File:Dorf.jpeg|350px|left]]|| Dwarfs are just as small in height as alfars. However, they are considerably larger. Dwarfs are able to use Dwarven Perseverance, a unique ability reducing stamina cost of melee attacks. They are also known for their ability to craft high-quality armor and weapons. They live in the northern parts of Agon in valleys surrounded by snow covered mountains.
|-
| Capital City|| Ymir's Tear
|-
| Racial Mount|| [[Garmir]]
|-
| Racial Weapon|| Ildhammer (Two-handed club)
|-
| ''' Racial Skills: ||
|-
| Dwarven Perseverance|| Ability that reduces stamina drain.
|-
| Dwarven Steelmaster|| Increases the durability of armor and weapons.
|-
| Dwarven Durability|| Increases maximum health by 10 points.
|}
|}


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<br><br><br><br><br><br><br>
=== [[Humans|Humans of Mercia]] ===
<center> Working to update the wiki and implement the below tables into image quick links as displayed above.<br><br><br>
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! colspan="2" |General Infomation
|-
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| [[File:Hooman.png|350px|left]]|| Humans are the median race, their melee reach is right in the middle. Their racial abilities are passives, giving them longer duration buffs and active time of food making. This makes them the ideal race if you like to support your teammates. Human settlements are located on the south-east of Agon.
|[[Beginners Guide]]<br>
|-
[[Monsters]]<br>
| Capital City|| Sanguine
[[Dungeons]]<br>
|-
*[[Dungeons#Dungeon Daily Quest|Dungeon Daily Quest]]
| Racial Mount|| [[Horse]]
[[Player vs Player|PvP Features]]
|-
* [[Player vs Player#Alignment|Alignment]]
| Racial Weapon|| Lightbringer (Two-handed sword)
*[[Player vs Player#Villages|Villages]]
|-
*[[Player vs Player#Zones, Stances, and Looting|Zones, Stances, and Looting]]
| ''' Racial Skills: ||
[[Lore]]<br>
|-
[[:category:Tasks|Tasks]]<br>
| Human Ingenuity|| Increases the duration of foods by up to 15%.
[[:category:Quests|Quests]]<br>
|-
[[Titles]]
| Human Willpower|| Increases mana by 10 points.
|
|-
[[:category:Gathering|Harvesting]]<br>
| Human Longevity || Increases buff/debuff duration.
[[:category:Crafting|Crafting]]<br>
[[Enchanting Materials]]<br>
[[The Market]]<br>
[[Races]]<br>
[[Agon]]
*[[Agon#NPC Cities|NPC Cities]]
*[[Agon#Villages and Houses|Villages and Houses]]
*[[Agon#Treasure Maps|Treasure Maps]]
*[[Agon#Chaos Chests|Chaos Chests]]
*[[Agon#Treasure Chests|Treasure Chests]]
[[Skilling  Up]]
|}
|}


 
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! colspan="2" |Game Mechanics
 
=== [[Mahirim|Mahirim of the Tribelands]]===
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| [[File:Doggo.png|350px|left]]|| Mahirims are the tallest race in Agon. Wolf-like humanoids, Mahirims are also the most nimble race. Their thick fur grants them protection against Blades and arrows. They live in large wooden structures on the north-west of Agon in a land whose trees adopt the colors of autumn year-round. Mahirim have increased movement speed and a natural protection bonus against melee and archery attacks.
|[[Combat]]
*[[Combat#Melee|Melee]]
*[[Combat#Archery|Archery]]
*[[Combat#Magic|Magic]]
**[[Combat#Healing Others in Rise of Agon|Heal Other spells]]
**[[Combat#Healing Your Character in Rise of Agon|Heal Self Spells]]
**[[Combat#Movement Spells in Rise of Agon|Movement spells]]
**[[Combat#Transfering Stats in Rise of Agon|Transfer spells]]
[[Player Cities and Sieging]]


|-
|
| Capital City|| Redmoon
[[Traveling]]
|-
*[[Traveling#Mounts|Mounts]]
| Racial Mount|| [[Tribeland Bear]]
*[[Traveling#Bindstone|Bindstone Recall]]
|-
*[[Traveling#Capital Recall|Capital Recall]]
| Racial Weapon|| Ghostclaw (One Handed Sword)
* [[Traveling#Housing In Agon|House Recall]]
|-
*[[Traveling#Runestones & Runebooks|Runestones & Runebooks]]
| ''' Racial Skills: ||
*[[Traveling#Wilderness Portal Network|Wilderness Portal Network]]
|-
*[[Traveling#Village Billboards|Village Billboards]]
| Mahirim Huntspeed|| Increases run speed.
*[[Traveling#Naval warfare|Naval Warfare]] 
|-
| Mahirim Endurance|| Increases stamina by 15 points.
|-
| Mahirim Reflexes || Increases natural melee and ranged protections by 1.5.
|}
|}


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! colspan="2" |Craft Skills
=== [[Mirdain|Mirdain of Mirendil]] ===
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| [[File:MASTERRACE.png|350px|left]]|| Mirdains are taller than humans. Mirdains have fantastic eyesight, making them ideal scouts to identify enemies. Coupled with their dexterity, they are some of the best archers of Agon. Mirdain have a greatly increased identification range and a damage increase when using archery. Their cities can be found on the western side of Agon in green and lush forests made of large, aged trees.
 
|-
| Capital City|| Charybdis
|-
| Racial Mount|| [[Eradan]]
|-
| Racial Weapon|| Sunbow (Bow)
|-
| ''' Racial Skills: ||
|-
| Mirdain Sight|| Increases identification range greatly.
|-
| Mirdain Precision|| Increases damage with archery by 1.25.
|-
| Mirdain Insight || Increases maximum stamina by up to 15 points.
|}
 
<br>
 
=== [[Orks|Orks of Morak]] ===
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| [[File:Orkorkork.png|350px|left]]|| Orks are the brutes of Agon, the second largest race of Agon, but what they lose to Mahirim in height they gain in muscle mass. They are exceptional close-quarters fighters. Their dense musculature gives Orks increased melee damage with all weapons and increased carry weight. Their settlements are made of stone in a realm with many active volcanos, with the landscape as brutal as they are.
|-
| Capital City|| Flaming Skull
|-
| Racial Mount|| [[Death Pig]]
|-
| Racial Weapon|| Aldaruk (Two-handed axe)
|-
| ''' Racial Skills: ||
|-
| Orkish Brutality|| Increase melee damage with all melee weapons by 1.25.
|-
| Orkish Toughness|| Increases maximum health by 10 points.
|-
| Orkish Capacity || Increases maximum carry capacity.
|}
 
 
 
 
==Racial Reach==
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! Race !! Male Reach !! Female Reach
|-
|Alfar || 2.48 || 2.46
|-
|Dwarf || 2.5 || 2.48
|-
|Human || 2.52 || 2.48
|-
|Mahirim || 2.639 || 2.613
|-
|Mirdain || 2.544 || 2.544
|-
|-
|Ork || 2.585 || 2.577
|
*[[Alchemy]]
*[[Armorsmithing]]
*[[Bloodcraft]]
*[[Bowyer]]
*[[Construction]]
*[[Cooking]]
*[[Dye Crafting]]
*[[Enchanting]]
*[[Transmutation]]
*[[Engineering]]
*[[Fishing]]
*[[Herbalism]]
*[[Jewelsmithing]]
|
*[[Mixing]]
*[[Research]]
*[[Scribing]]
*[[Shadecraft]]
*[[Shipbuilding]]
*[[Smelting]]
*[[Staff Crafting]]
*[[Tailoring]]
*[[Taming]]
*[[Tanning]]
*[[Weaponsmithing]]
*[[Weaving]]
*[[Woodcutting]]
|}
|}


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== Changing Race ==
You may change your race at any time by purchasing a [[Race Change Token]] from the [[The Market|'''in-game marketplace''']] or through the store on https://www.riseofagon.com. Once you use the token, you will be logged out and sent back to the character selection screen. You can remake your character and then log back into the game. You will still have your bank contents and all of your possessions.


== Other Notes ==
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*Racial warfare does not exist in Rise of Agon, as all the races have become more tolerable of each other, at least in the NPC cities. (This will all change for the Steam launch of the game which has every race placed within their racial alliance)
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__INDEX__

Revision as of 10:58, 1 June 2023

Welcome to the Rise of Agon Wiki!

This is the official Rise of Agon encyclopedia, written and maintained by the player base. Rise of Agon is an open world PvP Sandbox MMORPG where players have the freedom to choose their own destiny, create and control empires, engage in unrestricted Player vs Monster and Player vs Player combat, or sail the open seas and battle other players or deep ocean horrors with our unique naval warfare system.









2023-05-31 18 11 56-NVIDIA GeForce Overlay DT.png
Spells
2023-05-31 17 53 33-Window.png
Skills
2023-05-31 17 53 33-Window.png
Equipment
2023-05-31 17 53 33-Window.png
Crafting
2023-05-31 17 53 33-Window.png
Harvesting
2023-05-31 17 53 33-Window.png
Monsters
2023-05-31 17 53 33-Window.png
Quests & Tasks
2023-05-31 17 53 33-Window.png
Dungeons
2023-05-31 17 53 33-Window.png
Races
2023-05-31 17 53 33-Window.png
Transportation
2023-05-31 17 53 33-Window.png
Player Cities
2023-05-31 17 53 33-Window.png
Player Housing
2023-05-31 17 53 33-Window.png
NPC & Chaos Cities
2023-05-31 17 53 33-Window.png
Sieges & Global Events








Working to update the wiki and implement the below tables into image quick links as displayed above.


General Infomation
Beginners Guide

Monsters
Dungeons

PvP Features

Lore
Tasks
Quests
Titles

Harvesting
Crafting
Enchanting Materials
The Market
Races
Agon

Skilling Up

Game Mechanics
Combat

Player Cities and Sieging

Traveling

Craft Skills