Races and Category:Tasks: Difference between pages

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There are six playable races in Rise of Agon. Unlike other MMORPG's, racial choice does not heavily influence your characters' choices or progression options. 95% of the skills may be learned regardless of your race, and the remainder are Prestige and Racial abilities. Each race begins play in its own homeland, and has its own unique storylines, histories, and racial alliances and enemies. The races are as follows:
Tasks are found in task menu at the top of your screen in GUI mode.Tasks can be tracked in the GUI so that you do not need to keep opening your taskbook to check progress.
== Races of Rise of Agon ==
=== Alfar ===
{| class="wikitable"
|-
| [[File:Alfar.png|350px|left]]|| The Alfar are the cruel, hate-spawned cousins of the Mirdain. Abducted eons ago by their insane god-king Melek, these former Mirdain have been mutated and warped by his diabolical influence into fearless, rage-driven killers. Alfars are the smallest of all playable races in the world of Agon. They have a smaller hitbox than other races but lack the melee reach as well as the height advantage of other races when using magic. Alfars have a natural resistance to magic and specialize in crafting durable magic staves. They live in the southern portion of Agon, a desolate place covered in rocks, mud, and giant mushrooms.
|-
| Capital City|| Shoal
|-
| Racial Mount|| Shulgan Drake
|-
| Racial Weapon|| Ilshard (Polearm)
|-
| ''' Racial Skills: ||
|-
| Alfar Cunning|| Increases maximum Mana by 15 points.
|-
| Alfar Resilence|| Decreases Magical damage received by 1.5 points.
|-
| Alfar Intellect|| Increases durability on crafted staves.
|}


<br>
List of Tasks in Rise of Agon that give different rewards, either in the form of gold, mats, meditation points, and/or titles.
 
List of daily and weekly tasks can be found here 
 
[[:Category:Daily Tasks]]
=== Dwarf ===
[[:Weekly Tasks]]
{| class="wikitable"
List of beginner tasks can be found here 
|-
[[:Beginner Tasks]]
| [[File:Dorf.jpeg|350px|left]]|| Dwarves are just as small in height as alfars. However, they are considerably larger. Dwarves are able to use Dwarven Perseverance, a unique ability reducing stamina cost of melee attacks. They are also known for their ability to craft high-quality armor and weapons. They live in the northern parts of Agon in valleys surrounded by snow covered mountains.
|-
| Capital City|| Ymir's Tear
|-
| Racial Mount|| Garmir
|-
| Racial Weapon|| Ildhammer (Two-handed club)
|-
| ''' Racial Skills: ||
|-
| Dwarven Perseverance|| Ability that reduces stamina drain.
|-
| Dwarven Steelmaster|| Increases the durability of armor and weapons.
|-
| Dwarven Durability|| Increases maximum health by 10 points.
|}
 
<br>
 
=== Human ===
{| class="wikitable"
|-
| [[File:Hooman.jpg|left]]|| Humans are the median race, their melee reach is right in the middle. Their racial abilities are passives, giving them longer duration buffs and active time of food making. This makes them the ideal race if you like to support your teammates. Human settlements are located on the south-east of Agon.
|-
| Capital City|| Sanguine
|-
| Racial Mount|| Horsey
|-
| Racial Weapon|| Lightbringer (Two-handed sword)
|-
| ''' Racial Skills: ||
|-
| Human Ingenuity|| Increases the duration of foods by up to 15%.
|-
| Human Willpower|| Increases mana by 10 points.
|-
| Human Longevity || Increases buff/debuff duration.
|}
 
 
<br>
 
=== Mahirim===
{| class="wikitable"
|-
| [[File:Doggo.jpg|frame|right]]|| Mahirims are the tallest race in Agon. Wolf-like humanoids, Mahirims are also the most nimble race. Their thick fur grants them protection against Blades and arrows. They live in large wooden structures on the north-west of Agon in a land whose trees adopt the colors of autumn year-round. Mahirim have increased movement speed and a natural protection bonus against melee and archery attacks.
 
|-
| Capital City|| Redmoon
|-
| Racial Mount|| Tribeland Bear
|-
| Racial Weapon|| Ghostclaw (One Handed Sword)
|-
| ''' Racial Skills: ||
|-
| Mahirim Huntspeed|| Increases run speed.
|-
| Mahirim Endurance|| Increases stamina by 15 points.
|-
| Mahirim Reflexes || Increases natural melee and ranged protections by 1.5.
|}
 
<br>
 
=== Mirdain ===
{| class="wikitable"
|-
| [[File:MASTERRACE.jpg|frame|left]]|| Mirdains are taller than humans. Mirdains have fantastic eyesight, making them ideal scouts to identify enemies. Coupled with their dexterity, they are some of the best archers of Agon. Mirdain have a greatly increased identification range and a damage increase when using archery. Their cities can be found on the western side of Agon in green and lush forests made of large, aged trees.
 
|-
| Capital City|| Charybdis
|-
| Racial Mount|| Eredan (Cat)
|-
| Racial Weapon|| Sunbow (Bow)
|-
| ''' Racial Skills: ||
|-
| Mirdain Sight|| Increases identification range greatly.
|-
| Mirdain Precision|| Increases damage with archery by 1.25.
|-
| Mirdain Insight || Increases maximum stamina by up to 15 points.
|}
 
<br>
 
=== Ork ===
{| class="wikitable"
|-
| [[File:Orkorkork.png|350px|left]]|| Orks are the brutes of Agon, the second largest race of Agon, but what they lose to Mahirim in height they gain in muscle mass. They are exceptional close-quarters fighters. Their dense musculature gives Orks increased melee damage with all weapons and increased carry weight. Their settlements are made of stone in a realm with many active volcanos, with the landscape as brutal as they are.
|-
| Capital City|| Flaming Skull
|-
| Racial Mount|| Death Pig
|-
| Racial Weapon|| Aldaruk (Two-handed axe)
|-
| ''' Racial Skills: ||
|-
| Orkish Brutality|| Increase melee damage with all melee weapons by 1.25.
|-
| Orkish Toughness|| Increases maximum health by 10 points.
|-
| Orkish Capacity || Increases maximum carry capacity.
|}
 
 
 
 
==Racial Reach==
{|class="wikitable"
|-
! Race !! Male Reach !! Female Reach
|-
|Alfar || 2.48 || 2.46
|-
|Dwarf || 2.5 || 2.48
|-
|Human || 2.52 || 2.48
|-
|Mahirim || 2.639 || 2.613
|-
|Mirdain || 2.544 || 2.544
|-
|Ork || 2.585 || 2.577
|}
 
<br>
 
== Changing Race ==
You may change your race at any time by purchasing a [[Race Change Token]] from the [[The Market|'''in-game marketplace''']] or through the store on https://www.riseofagon.com. Once you use the token, you will be logged out and sent back to the character selection screen. You can remake your character and then log back into the game. You will still have your bank contents and all of your possessions.
 
== Other Notes ==
*Racial warfare does not exist in Rise of Agon, as all the races have become more tolerable of each other, at least in the NPC cities. 
*All players now share the same capital: Sanguine, the Human Capital City.

Revision as of 04:55, 22 May 2023

Tasks are found in task menu at the top of your screen in GUI mode.Tasks can be tracked in the GUI so that you do not need to keep opening your taskbook to check progress.

List of Tasks in Rise of Agon that give different rewards, either in the form of gold, mats, meditation points, and/or titles. List of daily and weekly tasks can be found here Category:Daily Tasks Weekly Tasks List of beginner tasks can be found here Beginner Tasks