File:2023-05-29 23 13 09-Darkfall 2023.05.29 - 22.25.51.02.DVR.mp4 - VLC media player.png and Deadeye: Difference between pages
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[[Category:Monsters]] | |||
[[Category:Stub]] | |||
Deadeye's are Skeletonoid monsters located all over Agon and the sub-continents. They are weak to bludgeoning and holy damage and considered an undead monster so baneful undead enchantment works great against them. They use both melee and archery attacks and do not cast any magical abilities. | |||
Being skeletons, they drop skeleton bone and rib cages which are used to craft Bone Armor (a commonly used mage and hybrid armor) using [[Tailoring]]. These materials are very sought after as a vast majority of players require these to create their gear. | |||
{| class="wikitable" style="float:right" | |||
! Deadeye | |||
|- | |||
| [[File:2023-05-29 23 13 09-Darkfall 2023.05.29 - 22.25.51.02.DVR.mp4 - VLC media player.png|250x250px|frameless|center]] | |||
|- | |||
| <center> '''Useful Drops:''' <br> - Skeleton Bone <br> - Rib Cage | |||
|- | |||
| <center> '''Weak to:''' <br> - Bludgeoning Damage <br> - Holy Damage <br> - Baneful Undead Enchantment | |||
|- | |||
| <center> '''Invulnerable to:''' <br> None | |||
|- | |||
| <center> '''Monster Difficulty Level:''' <br> Easy | |||
|- | |||
| <center> '''Respawn Timer:''' <br> 30 seconds | |||
|- | |||
|} |
Revision as of 21:40, 30 May 2023
Deadeye's are Skeletonoid monsters located all over Agon and the sub-continents. They are weak to bludgeoning and holy damage and considered an undead monster so baneful undead enchantment works great against them. They use both melee and archery attacks and do not cast any magical abilities.
Being skeletons, they drop skeleton bone and rib cages which are used to craft Bone Armor (a commonly used mage and hybrid armor) using Tailoring. These materials are very sought after as a vast majority of players require these to create their gear.
Deadeye |
---|
- Skeleton Bone - Rib Cage |
- Bludgeoning Damage - Holy Damage - Baneful Undead Enchantment |
None |
Easy |
30 seconds |
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