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Player vs Monster Combat


Various and sundry creatures, such as animals, monsters, humanoids, etc., inhabit the world of Agon, and are able to be killed and looted by players. Monsters like goblins, undead, hivekin and more inhabit some areas around starter cities. Kill these monsters using your melee weapons, archery, or magic to train your skills and stats and to increase your wealth.

Monsters across agon will become aggressive to the player at varying distances, some with magic, others with arrows and others rushing in for melee attacks. Monsters in Agon will not simply allow themselves to be beaten down without a fight though. Creatures will run back and forth, dodging your attempts to attack them and running back towards their allies for help. An adventurer can quickly find themselves overcome as more enemies are attracted. As the adventure slays more and more enemies, more and more enemies will respawn in the camp. Can you survive the onslaught?

Certain mobs are also weak to certain types of attack and magic. Experiment to find out what does the most damage.

All creatures in Agon take more damage from hits to the back, so place your attacks carefully!

You will have to use strategy and cunning to be successful in your adventures. Remember to use your transfer spells, food, and potions to sustain yourself. PvE combat in Darkfall can be much more difficult than PvE in other games.

As you increase in strength, seek out newer and more difficult mobs to continue your growth. Do not be afraid to venture out into the unknown. No two mob spawns are alike and some spawns contain chests or special resource caches.

PVE Monster List
  • Achrid
  • Akathar
  • Ancient
  • Arthain Hunchback
  • Arthain
  • Badger
  • Baradron
  • Basalt Golem
  • Beastman Destroyer
  • Beastman Devastator
  • Beastman Rampager
  • Beastman Warlord
  • Behemoth
  • Below
  • Black Knight
  • Black Lord
  • Blood Achrid
  • Blood Knight
  • Bombardier
  • Bone Exarch
  • Bonecrew Captain
  • Bonecrew Mariner
  • Bonecrew Mutineer
  • Brittle Skeleton
  • Brownie
  • Cairn Giant
  • Cave Hag
  • Celestial
  • Centaur Chieftain
  • Centaur Huntress
  • Centaur Warrior
  • Child of Khamset
  • Chosen of Khamset
  • Ciel Fey Defender
  • Ciel Fey Druid
  • Ciel Fey Forester
  • Crog
  • Crypt Guard
  • Dark Dragon
  • Deadeye
  • Deathless Mage
  • Deathless Servant
  • Deathstalker Raptor
  • Deer
  • Demon
  • Demon Queen
  • Devil
  • Dire Spider
  • Dire Zombie
  • Doom Spider
  • Earth Elemental
  • Elfshade
  • Eodrin
  • Erodach
  • Evil Eye
  • Fire Dragon
  • Fire Elemental
  • Fire Giant
  • Flesh Golem
  • Forest Golem
  • Forest Prophet
  • Fox
  • Frostjarl
  • Frostwalker
  • Gardoroc
  • Gargantua
  • Ghost
  • Ghoul Fleshcrafter
  • Ghoul
  • Giant Mosquito
  • Giant Skeleton
  • Giant Spider
  • Gnoll Butcher
  • Gnoll Hunter
  • Gnoll Tribesman
  • Gnoll Shaman
  • Gnoll Vilegaunt
  • Goblin Fighter
  • Goblin Scout
  • Goblin Shaman
  • Goblin Warrior
  • Gorra Dar
  • Gorra Slave
  • Granite Golem
  • Gravelord
  • Gray Iklit
  • Gray Ork Assasin
  • Gray Ork Chieftain
  • Gray Ork Mauler
  • Great White
  • Greater Below
  • Greater Celestial
  • Greater Infernal
  • Greater Matayin
  • Greater Servant
  • Guardian
  • Hawk Revenant
  • Hand of Khamset
  • Heielhim
  • Hill Giant Clobberer
  • Hill Giant Slugger
  • Hivekin Fighter
  • Hivekin Forager
  • Hivekin Queen
  • Hivenkin Broodclaw
  • Hooded one
  • Hobgoblin Grunt
  • Hobgoblin Officer
  • Hobgoblin Veteran
  • Ice dragon
  • IceJarl
  • Infernal
  • Jackal Revenant
  • Jotunn
  • Kobold Raider
  • Kobold Scrapper
  • Kobold Scrounger
  • Kraken
  • Lava Golem
  • Leenspar Golem
  • Leopard Revenant
  • Lesser Earth Elemental
  • Lesser Fire Elemental
  • Lesser Water Elemental
  • Lizardman
  • Malaut Acolyte
  • Malaut Beguiler
  • Matayin
  • Melechar
  • Menhir Aelder
  • Menhir Custodian
  • Menhir Sentinel
  • Menhir Stoneguard
  • Minotaur Brute
  • Minotaur Hero
  • Minotaur King
  • Minotaur Shaman
  • Moonbeast Berserker
  • Moonbeast Commandant
  • Moonbeast Cultist
  • Moonbeast Disciple
  • Moonbeast Officier
  • Moonbeast Ravager
  • Moonbeast Shaman
  • Mummy
  • Nahdruk Heretic
  • Nahdruk Outcast
  • Nalaed
  • Nalaed Elder
  • Neithal Golem
  • Night Hag
  • Night Iklit
  • Night Scarab
  • Oaklord
  • Oak Sage
  • Oathbound
  • Oathliege
  • Obsidian Golem
  • Ogre Boss
  • Ogre Bully
  • Ork Beastmaster
  • Ork Bruiser
  • Ork Protector
  • Ork Thug
  • Ork Warmonger
  • Polar Bear
  • Raptor
  • Raven Standard Grunt
  • Raven Standard Officer
  • Raven Standard Veteran
  • Sadayel
  • Sadayel Chief
  • Sadayel Guardian
  • Sadayel Shaman
  • Sand Iklit
  • Sandstone Golem
  • Sarlid
  • Sarnakh
  • Scorpion King
  • Sea Serpent
  • Seidbound
  • Selentine Golem
  • Serpentine
  • Servant of Malaut
  • Shadow Knight
  • Shark
  • Shroud Knight
  • Skeleton Archer
  • Skeleton Warrior
  • Slave Of Khamset
  • Snake Revenant
  • Snowclan Elder
  • Snowclan Hunter
  • Snowclan Oracle
  • Snowclan Warrior
  • Son of Ochran
  • Spellgazer
  • Stvartdvergir Initiate
  • Sun Exarch
  • Svartdvergir General
  • Svartdvergir Initiate
  • Svartdvergir Nightaxe
  • Svartdvergir Summoner
  • Swamp Hag
  • Thainlich
  • Thainlord
  • Theyril Golem
  • Tiger
  • Titan
  • Tomb Iklit
  • Treant
  • Troll
  • Troll Lord
  • Troll Shaman
  • Two Headed arthain
  • Undead Dwarf Foreman
  • Undead Dwarf
  • Varangian Defender
  • Varangian Runewielder
  • Varangian Warthane
  • Veilron Golem
  • Veteran Hobgoblin
  • Vile Sarnakh
  • Wildtribe Chieftain
  • Wildtribe Mage
  • Wildtribe Pathfinder
  • Wildtribe Shaka
  • Wildtribe Warrior
  • Wildtribe Witch Doctor
  • Windlord
  • Winterbound
  • Wolf Revenant
  • Wraith
  • Yeti
  • Zombie
  • Zombie Shambler
  • Zombie Warrior



When you kill a monster they will leave a grave behind, just like players. This grave can be opened by using the use key, “F” by default. You can loot the items on the grave by either single-clicking each item or by conventional drag-and-drop methods. For certain items like bags a right click is required to loot the item.

Once killed, a creature's body will vanish and be replaced by a gravestone. Approaching the gravestone and pressing the "use" key will enable looting. Creatures can have a wide variety of loot to offer the daring adventurer, ranging from melee weapons, staves, bows, crafting materials, gold, food, and precious gems. If you loot everything on the grave you will auto exit the grave, to exit while leaving items on the grave press the use once more. Graves of monsters last for 10 minutes from the moment they are created. Once you loot a item the timer goes down to 30 seconds. This help clear up lots of graves when farming mobs and shows you which ones you have not looted yet.

All creatures and animals in Agon drop materials for use in Enchanting. You will want to loot everything you kill in Agon as all monsters and animals have valuable resources and materials, including enchanting components.

Everything has a use so loot all of your graves. Anything you can't use can be sold to vendors or traded on the player auction house.

For more information about mob level, essences, skinning and gold drops as well as weaknesses you can consult this wonderful player made Google doc made by Ryco Stormeye.

The Google Doc is embedded below. If you wish to go to the orginal which is usefull for sorting, filtering or finding go to


Scattered all over Agon are dungeons where additional creatures and treasure await. You can access these monsters through portal entrances in the main world. Upon activation, your character will channel briefly and load into the dungeon. You cannot move while this channeling is taking place.

Dungeons in Darkfall are instanced areas separate from the main world but accessible by anyone. Meaning that other players can come into your dungeon at any time. To survive you must be careful.

Some dungeons contain quests and have NPCs that sell small amounts of materials. There is always a starter quest followed by a main quest. The main quest can be repeated every 22 hours. These quests give meditation points, gold and a random reward on completion.

All the dungeons contain rare chests which can be opened with a rare chest key i.e Veilron Chest needs a Veilron Key.

In order to exit a dungeon, you can either bindstone recall away to your Bindstone, Capital Recall to Sanguine, recall to your house or reach the portal on the other side of the dungeon. No two dungeons in Agon are the same, so you must explore to find the exits.

Additional Information

For additional information on the creatures of Agon, their location, and their loot, you can consult either the in-game map by pressing the 'M' key and mousing over their POI on the map.