Armour: Difference between revisions

From Rise of Agon Wiki
I added a bunch of data for several of the missing armor sets. I have all of them recorded I just don't have enough time to get it done tonight.
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 1: Line 1:
Metal, bone and leather armour has up to 10 slots in the paperdoll.
Metal, bone and leather armor has up to 10 slots in the paperdoll.


Robes can use 2 slots in the paperdoll.
Robes can use 2 slots in the paperdoll.
Line 5: Line 5:
Clothing has 2 slots in the paperdoll.
Clothing has 2 slots in the paperdoll.


See also [[dyes]] page on how to dye armour.
See also [[dyes]] page on how to dye armor.


Some sets have up to 10 parts (like full-plate), some only 3 (like chain).
Some sets have up to 10 parts (like full-plate), some only 3 (like chain).


=== Encumbrance ===
=== Encumbrance ===
Each armour piece has an encumbrance stat. Encumbrance greatly diminishes magic magnitude, cast speed and additionally archery damage.
Each armor piece has an encumbrance stat. Encumbrance greatly diminishes magic magnitude, cast speed and additionally archery damage.


For archery the penalty start when you have more than 60 encumbrance. For magic 20.
For archery the penalty start when you have more than 60 encumbrance. For magic 20.


For Mages in general it is best to stay under 10 Magic Encumberance to reduce the effects on your spell cast times and damage or under 20 for slightly more Protections.
For Mages in general it is best to stay under 10 Magic Encumbrance to reduce the effects on your spell cast times and damage or under 20 for slightly more Protections.


[[File:Encumbrance.png.png|frameless]]
[[File:Encumbrance.png.png|frameless]]


=== Bloodcrafted armour ===
=== Bloodcrafted armor ===
Gives a bonus to max health and a penalty to max mana.
Gives a bonus to max health and a penalty to max mana.


It can be recognized by a red glowing band around the armour piece.
It can be recognized by a red glowing band around the armor piece.


=== Shadecrafted armour ===
=== Shadecrafted armor ===
Gives a bonus to max mana and a penalty to max health.
Gives a bonus to max mana and a penalty to max health.


It can be recognized by a blue glowing band around the armour piece.
It can be recognized by a blue glowing band around the armor piece.


=== Clothing ===
== Clothing ==
Only simple, fine and fancy clothing exist. And a pair of shoes.
Only simple, fine and fancy clothing exist. And a pair of shoes.


Clothing can be worn to lessen the durability loss from other pieces of equipped gear.
Clothing can be worn to lessen the durability loss from other pieces of equipped gear.


=== Cloth ===
=== Simple ===
This is the crafted armor with weakest protections.
 
{| class="wikitable"
=== Fine ===
 
=== Assassin ===
Only a hood, it party covers the face.
 
=== Extravagant ===
 
=== Robes ===
Robes are the only armor that gives resistance to Arcane but offer no protection against physical attacks.
 
Hoods are the only armor that gives resistance to Mental and Malediction (Assassins hood only).
{| class="wikitable" style="text-align:center;"
!Slot
!Slot
!Encumbrance
!Encumbrance
Line 49: Line 60:
!Unholy
!Unholy
!Impact
!Impact
!Arcane
!Mental
!Malediction
|-
|-
|Chest
|Simple Robe
|2.84
|0
|.56
|0
|.57
|0
|.57
|0
|.57
|0
|.73
|1.70
|.73
|1.70
|.73
|1.70
|.73
|1.7
|.73
|1.70
|.73
|1.70
|.41
|0
|1.25
|0
|0
|-
|-
|Hat
|Simple Hood
|.75
|0
|.30
|0
|.30
|0
|.30
|0
|.30
|0
|.38
|0
|.38
|0
|.38
|0
|.38
|0
|.38
|0
|.38
|0
|.21
|0
|-
|0
|Leggings
|.5
|.60
|0
|.15
|.15
|.15
|.15
|.19
|.19
|.19
|.19
|.19
|.19
|.10
|-
|-
|Armguards
|Fine Robe
|.75
|0
|.15
|0
|.15
|0
|.15
|0
|.15
|0
|.19
|2.51
|.19
|2.51
|.19
|2.51
|.19
|2.50
|.19
|2.51
|.19
|2.51
|.1
|0
|2.5
|0
|0
|-
|-
|'''Total'''
|Fine Hood
|'''4.94'''
|0
|'''1.16'''
|0
|'''1.17'''
|0
|'''1.17'''
|0
|'''1.17'''
|0
|'''1.49'''
|0
|'''1.49'''
|'''1.49'''
|'''1.49'''
|'''1.49'''
|'''1.49'''
|'''0.82'''
|}
 
=== Robes ===
Robes are the only armor that gives resistance to Arcane but offer no protection against physical attacks.
 
Hoods are the only armor that gives resistance to Mental and Malediction (Assassins hood only).
{| class="wikitable"
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
!Arcane
!Mental
!Malediction
|-
|Simple Robe
|0
|0
|0
|0
Line 149: Line 127:
|0
|0
|0
|0
|1.70
|1.70
|1.70
|1.7
|1.70
|1.70
|0
|0
|1.25
|0
|0
|1
|0
|0
|-
|-
|Simple Hood
|Extravagant Robe
|0
|0
|0
|0
|0
|0
|0
|0
|4.01
|4.01
|4.01
|4.01
|4.01
|4.01
|0
|0
|4.40
|0
|0
|0
|0
|-
|Extravagant Hood
|0
|0
|0
|0
Line 174: Line 157:
|0
|0
|0
|0
|.5
|0
|0
|-
|Fine Robe
|0
|0
|0
|0
Line 183: Line 163:
|0
|0
|0
|0
|2.51
|1.5
|2.51
|2.51
|2.50
|2.51
|2.51
|0
|2.5
|0
|0
|0
|-
|-
|Fine Hood
|Assassins Hood
|0
|0
|0
|0
Line 208: Line 180:
|0
|0
|0
|0
|1
|.5
|0
|.5
|}
 
== Tailoring ==
 
=== Cloth ===
This is the crafted armor with weakest protections.
{| class="wikitable"
|Slot
|Chest
|Hat
|Legs
|Arms
|Total
|-
|Encumbrance
|2.84
|0.75
|0.6
|0.75
|4.94
|-
|-
|Extravagant Robe
|Arrow
|0
|0.56
|0
|0.3
|0
|0.15
|0
|0.15
|0
|1.16
|4.01
|-
|4.01
|Bludgeoning
|4.01
|0.57
|4.01
|0.3
|4.01
|0.15
|4.01
|0.15
|0
|1.17
|4.40
|-
|0
|Piercing
|0
|0.57
|0.3
|0.15
|0.15
|1.17
|-
|-
|Extravagant Hood
|Slashing
|0
|0.57
|0
|0.3
|0
|0.15
|0
|0.15
|0
|1.17
|0
|-
|0
|Acid
|0
|0.73
|0
|0.38
|0
|0.19
|0
|0.19
|0
|1.49
|0
|-
|1.5
|Cold
|0
|0.73
|0.38
|0.19
|0.19
|1.49
|-
|Fire
|0.73
|0.38
|0.19
|0.19
|1.49
|-
|-
|Assassins Hood
|Holy
|0
|0.73
|0
|0.38
|0
|0.19
|0
|0.19
|0
|1.49
|0
|-
|0
|Lightning
|0
|0.73
|0
|0.38
|0
|0.19
|0
|0.19
|0
|1.49
|0
|-
|.5
|Unholy
|.5
|0.73
|0.38
|0.19
|0.19
|1.49
|-
|Impact
|0.41
|0.21
|0.1
|0.1
|0.82
|}
|}


=== Leather ===
=== Padded ===
Leather is the general starting armor for most people, it offers decent protections and is easy to come by.  It does not encumber magic nor archery.
{| class="wikitable"
{| class="wikitable"
!Slot
|Slot
!Encumbrance
|Chest
!Arrow
|Hat
!Bludgeoning
|Legs
!Piercing
|Arms
!Slashing
|Total
!Acid
|-
!Cold
|Encumbrance
!Fire
|4.25
!Holy
|1
!Lightning
|0.8
!Unholy
|1
!Impact
|7.05
|-
|Arrow
|0.85
|0.43
|0.2
|0.2
|1.68
|-
|Bludgeoning
|0.85
|0.43
|0.2
|0.2
|1.68
|-
|-
|Chest
|Piercing
|5.75
|0.85
|1.14
|0.43
|1.15
|0.2
|1.15
|0.2
|1.15
|1.68
|1.51
|1.51
|1.51
|1.51
|1.51
|1.51
|.86
|-
|-
|Elbow Pads
|Slashing
|1.5
|0.85
|.30
|0.43
|.30
|0.2
|.30
|0.2
|.30
|1.68
|.38
|-
|.38
|Acid
|.38
|1.1
|.38
|0.56
|.38
|0.25
|.38
|0.25
|.21
|2.16
|-
|-
|Girdle
|Cold
|1.5
|1.1
|.30
|0.56
|.30
|0.25
|.30
|0.25
|.30
|2.16
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|-
|Greaves
|Fire
|1.5
|1.1
|.30
|0.56
|.30
|0.25
|.30
|0.25
|.30
|2.16
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|-
|Hat
|Holy
|1.5
|1.1
|.56
|0.56
|.57
|0.25
|.57
|0.25
|.57
|2.16
|.73
|.73
|.73
|.73
|.73
|.73
|.41
|-
|-
|Leggings
|Lightning
|1.2
|1.1
|.3
|0.56
|.3
|0.25
|.3
|0.25
|.3
|2.16
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|-
|Shoulder Pads
|Unholy
|1.1
|0.56
|0.25
|0.25
|2.16
|-
|Impact
|0.62
|0.31
|0.15
|0.15
|1.23
|}
 
=== Leather ===
Leather is the general starting armor for most people, it offers decent protections and is easy to come by.  It does not encumber magic nor archery.
{| class="wikitable"
!Slot
!Chest
!Elbow
!Girdle
!Greaves
!Hat
!Legs
!Shoulders
!Arms
!Hands
!Boots
!Total
|-
|Encumbrance
|5.75
|1.5
|1.5
|1.5
|1.5
|1.2
|1.5
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Armguards
|1.5
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Gauntlets
|1.5
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Boots
|1.5
|1.5
|.30
|18.95
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|-
|'''Total'''
|Arrow
|18.95
|1.14
|0.3
|0.3
|0.3
|0.56
|0.3
|0.3
|0.3
|0.3
|0.3
|4.1
|4.1
|-
|Bludgeoning
|1.15
|0.3
|0.3
|0.3
|0.57
|0.3
|0.3
|0.3
|0.3
|0.3
|4.12
|4.12
|-
|Piercing
|1.15
|0.3
|0.3
|0.3
|0.57
|0.3
|0.3
|0.3
|0.3
|0.3
|4.12
|4.12
|-
|Slashing
|1.15
|0.3
|0.3
|0.3
|0.57
|0.3
|0.3
|0.3
|0.3
|0.3
|4.12
|4.12
|-
|Acid
|1.51
|0.38
|0.38
|0.38
|0.73
|0.38
|0.38
|0.38
|0.38
|0.38
|5.28
|5.28
|-
|Cold
|1.51
|0.38
|0.38
|0.38
|0.73
|0.38
|0.38
|0.38
|0.38
|0.38
|5.28
|5.28
|-
|Fire
|1.51
|0.38
|0.38
|0.38
|0.73
|0.38
|0.38
|0.38
|0.38
|0.38
|5.28
|5.28
|-
|Holy
|1.51
|0.38
|0.38
|0.38
|0.73
|0.38
|0.38
|0.38
|0.38
|0.38
|5.28
|-
|Lightning
|1.51
|0.38
|0.38
|0.38
|0.73
|0.38
|0.38
|0.38
|0.38
|0.38
|5.28
|5.28
|5.28
|5.28
|2.95
|}
==== Padded ====
{| class="wikitable"
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|-
|Chest
|Unholy
|4.25
|1.51
|.85
|0.38
|.85
|0.38
|.85
|0.38
|.85
|0.73
|1.10
|0.38
|1.10
|0.38
|1.10
|0.38
|1.10
|0.38
|1.10
|0.38
|1.10
|5.28
|.62
|-
|Hat
|1
|.43
|.43
|.43
|.43
|.56
|.56
|.56
|.56
|.56
|.56
|.31
|-
|-
|Leggings
|Impact
|.8
|0.86
|.20
|0.21
|.20
|0.21
|.20
|0.21
|.20
|0.41
|.25
|0.21
|.25
|0.21
|.25
|0.21
|.25
|0.21
|.25
|0.21
|.25
|2.95
|.15
|-
|Armguards
|1
|.20
|.20
|.20
|.20
|.25
|.25
|.25
|.25
|.25
|.25
|.15
|-
|'''Total'''
|'''7.05'''
|'''1.68'''
|'''1.68'''
|'''1.68'''
|'''1.68'''
|'''2.16'''
|'''2.16'''
|'''2.16'''
|'''2.16'''
|'''2.16'''
|'''2.16'''
|'''1.23'''
|}
|}


==== Studded ====
=== Studded ===
Studded is the 2nd highest leather armor type, using ingots in addition to leather in it's crafting.  It has notably higher resists than the previous armors but is still an incomplete set, it does not have a hat, boots, nor gloves.  It has slightly higher physical resists than bone, notably lower magic resists, and it's total encumbrance is above the 20 encumbrance limit for casting magic without negatives.
Studded is the 2nd highest leather armor type, using ingots in addition to leather in it's crafting.  It has notably higher resists than the previous armors but is still an incomplete set, it does not have a hat, boots, nor gloves.  It has slightly higher physical resists than bone, notably lower magic resists, and it's total encumbrance is above the 20 encumbrance limit for casting magic without negatives.
{| class="wikitable"
{| class="wikitable"
Line 710: Line 736:


=== Bone ===
=== Bone ===
Decent protections against magic, mediocre against physical damage. Low encumbrance.
Decent protections against magic, mediocre against physical damage. Low encumbrance. As bone sets do not have boots or gloves the most common bone armor set uses leather gloves and boots to stay below the 20 magic encumbrance.
 
As bone sets do not have boots or gloves the most common bone armor set uses leather gloves and boots to stay below the 20 magic encumbrance.
{| class="wikitable"
{| class="wikitable"
|+
!Slot
!Slot
!Encumbrance
!Encumbrance
Line 899: Line 922:
|}
|}


=== Metal ===
== Armorsmithing ==
Large encumbrance, large protections especially against physical damage.
Large encumbrance, large protections especially against physical damage.


==== Chain ====
=== Chain ===
 
==== Banded ====
 
==== Scale ====
{| class="wikitable"
{| class="wikitable"
|+
!Slot
!Slot
!Encumbrance
!Encumbrance
Line 924: Line 942:
|-
|-
|Chest
|Chest
|28
|
|2.06
|
|1.84
|
|2.08
|
|2.31
|
|4.47
|
|4.47
|
|4.47
|
|4.47
|
|3.32
|
|4.47
|
|2.29
|
|-
|Elbow Guards
|
|
|
|
|
|
|
|
|
|
|
|
|-
|-
|Elbow Guards
|Girdle
|7.0
|
|.5
|
|.45
|
|.51
|
|.57
|
|1.06
|
|1.06
|
|1.06
|
|1.06
|
|.78
|
|1.06
|
|.56
|
|-
|Greaves
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Helmet
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Leggings
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Shoulder Guards
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Vambraces
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Gauntlets
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Boots
|
|
|
|
|
|
|
|
|
|
|
|
|-
|'''Total'''
|
|
|
|
|
|
|
|
|
|
|
|
|}
 
=== Banded ===
{| class="wikitable"
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|Chest
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Elbow Guards
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Girdle
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Greaves
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Helmet
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Leggings
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Shoulder Guards
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Vambraces
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Gauntlets
|
|
|
|
|
|
|
|
|
|
|
|
|-
|Boots
|
|
|
|
|
|
|
|
|
|
|
|
|-
|'''Total'''
|
|
|
|
|
|
|
|
|
|
|
|
|}
 
=== Scale ===
{| class="wikitable"
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|Chest
|28
|2.06
|1.84
|2.08
|2.31
|4.47
|4.47
|4.47
|4.47
|3.32
|4.47
|2.29
|-
|Elbow Guards
|7.0
|.5
|.45
|.51
|.57
|1.06
|1.06
|1.06
|1.06
|.78
|1.06
|.56
|-
|Girdle
|7.0
|.5
|.45
|.51
|.57
|1.06
|1.06
|1.06
|1.06
|.78
|1.06
|.56
|-
|Greaves
|7.0
|.5
|.45
|.51
|.57
|1.06
|1.06
|1.06
|1.06
|.78
|1.06
|.56
|-
|Helmet
|7.0
|1.02
|.92
|1.03
|1.15
|2.19
|2.19
|2.19
|2.19
|1.65
|2.19
|1.14
|-
|-
|Girdle
|Leggings
|7.0
|5.0
|.5
|.5
|.45
|.45
Line 965: Line 1,367:
|.56
|.56
|-
|-
|Greaves
|Shoulder Guards
|7.0
|7.0
|.5
|.5
Line 979: Line 1,381:
|.56
|.56
|-
|-
|Helmet
|Vambraces
|7.0
|7.0
|1.02
|.92
|1.03
|1.15
|2.19
|2.19
|2.19
|2.19
|1.65
|2.19
|1.14
|-
|Leggings
|5.0
|.5
|.5
|.45
|.45
Line 1,007: Line 1,395:
|.56
|.56
|-
|-
|Shoulder Guards
|Gauntlets
|7.0
|7.0
|.5
|.50
|.45
|.45
|.51
|.51
Line 1,021: Line 1,409:
|.56
|.56
|-
|-
|Vambraces
|Boots
|7.0
|.5
|.45
|.51
|.57
|1.06
|1.06
|1.06
|1.06
|.78
|1.06
|.56
|-
|Scale Gloves
|7.0
|.50
|.45
|.51
|.57
|1.06
|1.06
|1.06
|1.06
|.78
|1.06
|.56
|-
|Scale Boots
|7.0
|7.0
|.50
|.50
Line 1,078: Line 1,438:
|}
|}


==== Plate ====
=== Plate ===
{| class="wikitable"
{| class="wikitable"
|+
!Slot
!Slot
!Encumbrance
!Encumbrance
Line 1,194: Line 1,553:
|}
|}


==== Full-plate ====
=== Full Plate ===
{| class="wikitable"
{| class="wikitable"
!Slot
!Slot
Line 1,365: Line 1,724:
|}
|}


==== Infernal ====
=== Infernal ===
{| class="wikitable"
{| class="wikitable"
!Slot
!Slot
Line 1,508: Line 1,867:
|}
|}


==== Dragon ====
=== Dragon ===
{| class="wikitable"
{| class="wikitable"
!Slot
!Slot
Line 1,679: Line 2,038:
|}
|}


==== Simple ====
=== Monster armor ===
 
Some monsters drop armor with unique looks and stats. This is often very low durability.
==== Fine ====
 
==== Assassin ====
Only a hood, it party covers the face.
 
==== Extravagant ====
 
=== Monster armour ===
Some monsters drop armour with unique looks and stats. This is often very low durability.


=== Gear set templates ===
=== Gear set templates ===
A simple Meta Mage/Hybrid starter gear set consists of a full set of Bone armour combined with Scale boots gloves and helmet which will set you at 15.79 Magic encumbrance
A simple Meta Mage/Hybrid starter gear set consists of a full set of Bone armor combined with Scale boots gloves and helmet which will set you at 15.79 Magic encumbrance


Using a Blackbolt to cast your magic spells, which provides a fast cast time
Using a Blackbolt to cast your magic spells, which provides a fast cast time

Latest revision as of 04:19, 29 January 2026

Metal, bone and leather armor has up to 10 slots in the paperdoll.

Robes can use 2 slots in the paperdoll.

Clothing has 2 slots in the paperdoll.

See also dyes page on how to dye armor.

Some sets have up to 10 parts (like full-plate), some only 3 (like chain).

Encumbrance

Each armor piece has an encumbrance stat. Encumbrance greatly diminishes magic magnitude, cast speed and additionally archery damage.

For archery the penalty start when you have more than 60 encumbrance. For magic 20.

For Mages in general it is best to stay under 10 Magic Encumbrance to reduce the effects on your spell cast times and damage or under 20 for slightly more Protections.

File:Encumbrance.png.png

Bloodcrafted armor

Gives a bonus to max health and a penalty to max mana.

It can be recognized by a red glowing band around the armor piece.

Shadecrafted armor

Gives a bonus to max mana and a penalty to max health.

It can be recognized by a blue glowing band around the armor piece.

Clothing

Only simple, fine and fancy clothing exist. And a pair of shoes.

Clothing can be worn to lessen the durability loss from other pieces of equipped gear.

Simple

Fine

Assassin

Only a hood, it party covers the face.

Extravagant

Robes

Robes are the only armor that gives resistance to Arcane but offer no protection against physical attacks.

Hoods are the only armor that gives resistance to Mental and Malediction (Assassins hood only).

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact Arcane Mental Malediction
Simple Robe 0 0 0 0 0 1.70 1.70 1.70 1.7 1.70 1.70 0 1.25 0 0
Simple Hood 0 0 0 0 0 0 0 0 0 0 0 0 0 .5 0
Fine Robe 0 0 0 0 0 2.51 2.51 2.51 2.50 2.51 2.51 0 2.5 0 0
Fine Hood 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0
Extravagant Robe 0 0 0 0 0 4.01 4.01 4.01 4.01 4.01 4.01 0 4.40 0 0
Extravagant Hood 0 0 0 0 0 0 0 0 0 0 0 0 0 1.5 0
Assassins Hood 0 0 0 0 0 0 0 0 0 0 0 0 0 .5 .5

Tailoring

Cloth

This is the crafted armor with weakest protections.

Slot Chest Hat Legs Arms Total
Encumbrance 2.84 0.75 0.6 0.75 4.94
Arrow 0.56 0.3 0.15 0.15 1.16
Bludgeoning 0.57 0.3 0.15 0.15 1.17
Piercing 0.57 0.3 0.15 0.15 1.17
Slashing 0.57 0.3 0.15 0.15 1.17
Acid 0.73 0.38 0.19 0.19 1.49
Cold 0.73 0.38 0.19 0.19 1.49
Fire 0.73 0.38 0.19 0.19 1.49
Holy 0.73 0.38 0.19 0.19 1.49
Lightning 0.73 0.38 0.19 0.19 1.49
Unholy 0.73 0.38 0.19 0.19 1.49
Impact 0.41 0.21 0.1 0.1 0.82

Padded

Slot Chest Hat Legs Arms Total
Encumbrance 4.25 1 0.8 1 7.05
Arrow 0.85 0.43 0.2 0.2 1.68
Bludgeoning 0.85 0.43 0.2 0.2 1.68
Piercing 0.85 0.43 0.2 0.2 1.68
Slashing 0.85 0.43 0.2 0.2 1.68
Acid 1.1 0.56 0.25 0.25 2.16
Cold 1.1 0.56 0.25 0.25 2.16
Fire 1.1 0.56 0.25 0.25 2.16
Holy 1.1 0.56 0.25 0.25 2.16
Lightning 1.1 0.56 0.25 0.25 2.16
Unholy 1.1 0.56 0.25 0.25 2.16
Impact 0.62 0.31 0.15 0.15 1.23

Leather

Leather is the general starting armor for most people, it offers decent protections and is easy to come by. It does not encumber magic nor archery.

Slot Chest Elbow Girdle Greaves Hat Legs Shoulders Arms Hands Boots Total
Encumbrance 5.75 1.5 1.5 1.5 1.5 1.2 1.5 1.5 1.5 1.5 18.95
Arrow 1.14 0.3 0.3 0.3 0.56 0.3 0.3 0.3 0.3 0.3 4.1
Bludgeoning 1.15 0.3 0.3 0.3 0.57 0.3 0.3 0.3 0.3 0.3 4.12
Piercing 1.15 0.3 0.3 0.3 0.57 0.3 0.3 0.3 0.3 0.3 4.12
Slashing 1.15 0.3 0.3 0.3 0.57 0.3 0.3 0.3 0.3 0.3 4.12
Acid 1.51 0.38 0.38 0.38 0.73 0.38 0.38 0.38 0.38 0.38 5.28
Cold 1.51 0.38 0.38 0.38 0.73 0.38 0.38 0.38 0.38 0.38 5.28
Fire 1.51 0.38 0.38 0.38 0.73 0.38 0.38 0.38 0.38 0.38 5.28
Holy 1.51 0.38 0.38 0.38 0.73 0.38 0.38 0.38 0.38 0.38 5.28
Lightning 1.51 0.38 0.38 0.38 0.73 0.38 0.38 0.38 0.38 0.38 5.28
Unholy 1.51 0.38 0.38 0.38 0.73 0.38 0.38 0.38 0.38 0.38 5.28
Impact 0.86 0.21 0.21 0.21 0.41 0.21 0.21 0.21 0.21 0.21 2.95

Studded

Studded is the 2nd highest leather armor type, using ingots in addition to leather in it's crafting. It has notably higher resists than the previous armors but is still an incomplete set, it does not have a hat, boots, nor gloves. It has slightly higher physical resists than bone, notably lower magic resists, and it's total encumbrance is above the 20 encumbrance limit for casting magic without negatives.

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 7.15 1.42 1.43 1.43 1.43 1.89 1.89 1.89 1.89 1.89 1.89 1.07
Elbow Pads 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Girdle 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Greaves 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Leggings 1.39 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Shoulder Pads 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Armguards 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Total 17.29 3.46 3.53 3.53 3.53 4.59 4.59 4.59 4.59 4.59 4.59 2.57
Leather Gauntlets 1.5 0.30 0.30 0.30 0.30 0.38 0.38 0.38 0.38 0.38 0.38 0.21
Leather Boots 1.5 0.30 0.30 0.30 0.30 0.38 0.38 0.38 0.38 0.38 0.38 0.21
Leather Hat 1.5 0.56 0.57 0.57 0.57 0.73 0.73 0.73 0.73 0.73 0.73 0.41
Total with leather

gloves, boots, hat

21.79 4.62 4.7 4.7 4.7 6.08 6.08 6.08 6.08 6.08 6.08 3.4

Bone

Decent protections against magic, mediocre against physical damage. Low encumbrance. As bone sets do not have boots or gloves the most common bone armor set uses leather gloves and boots to stay below the 20 magic encumbrance.

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 6 1.2 1.2 1.2 1.2 2.37 2.37 2.37 2.84 2.37 2.84 .75
Elbow Guards 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Girdle 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Greaves 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Helmet 1.5 .60 .60 .60 .60 1.16 1.16 1.16 1.4 1.16 1.4 .37
Leggings 1.29 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Shoulder Guards 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Vambraces 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Total 16.29 3.6 3.6 3.6 3.6 6.89 6.89 6.89 8.32 6.89 8.32 2.2
Leather Gloves 1.5 0.30 0.30 0.30 0.30 .38 .38 .38 .38 .38 .38 .22
Leather Boots 1.5 0.30 0.30 0.30 0.30 .38 .38 .38 .38 .38 .38 .22
Total with leather

gloves and boots

19.29 4.2 4.2 4.2 4.2 7.65 7.65 7.65 9.08 7.65 9.08 2.64

Armorsmithing

Large encumbrance, large protections especially against physical damage.

Chain

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest
Elbow Guards
Girdle
Greaves
Helmet
Leggings
Shoulder Guards
Vambraces
Gauntlets
Boots
Total

Banded

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest
Elbow Guards
Girdle
Greaves
Helmet
Leggings
Shoulder Guards
Vambraces
Gauntlets
Boots
Total

Scale

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 28 2.06 1.84 2.08 2.31 4.47 4.47 4.47 4.47 3.32 4.47 2.29
Elbow Guards 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Girdle 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Greaves 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Helmet 7.0 1.02 .92 1.03 1.15 2.19 2.19 2.19 2.19 1.65 2.19 1.14
Leggings 5.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Shoulder Guards 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Vambraces 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Gauntlets 7.0 .50 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Boots 7.0 .50 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Total 89 7.08 6.36 7.19 8.02 15.14 15.14 15.14 15.14 11.21 15.14 7.91

Plate

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 32 2.31 2.05 2.31 2.57 5.47 5.47 5.47 5.47 4.06 5.47 2.57
Elbow Guards 8 .58 .52 .58 .65 1.3 1.3 1.3 1.3 .99 1.3 .65
Girdle 8 .58 .52 .58 .65 1.3 1.3 1.3 1.3 .99 1.3 .65
Greaves 8 .58 .52 .58 .65 1.3 1.3 1.3 1.3 .99 1.3 .65
Helmet 8 1.17 1.04 1.17 1.3 2.71 2.71 2.71 2.71 2.0 2.71 1.3
Shoulder Guards 8 .58 .52 .58 .65 1.3 1.3 1.3 1.3 .99 1.3 .65
Total

Full Plate

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 35 3.2 2.85 3.2 3.56 6.04 6.04 6.04 6.04 4.49 6.04 2.85
Elbow Guards 8 0.78 0.7 0.78 0.87 1.43 1.43 1.43 1.43 1.04 1.43 0.7
Girdle 8 0.78 0.7 0.78 0.87 1.43 1.43 1.43 1.43 1.04 1.43 0.7
Greaves 8 0.78 0.7 0.78 0.87 1.43 1.43 1.43 1.43 1.04 1.43 0.7
Helmet 8 1.62 1.45 1.62 1.81 3.03 3.03 3.03 3.03 2.26 3.03 1.45
Leggings 7 0.78 0.7 0.78 0.87 1.43 1.43 1.43 1.43 1.04 1.43 0.7
Shoulder Guards 8 0.78 0.7 0.78 0.87 1.43 1.43 1.43 1.43 1.04 1.43 0.7
Vambraces 8 0.78 0.7 0.78 0.87 1.43 1.43 1.43 1.43 1.04 1.43 0.7
Gauntlets 8 0.78 0.7 0.78 0.87 1.43 1.43 1.43 1.43 1.04 1.43 0.7
Boots 8 0.78 0.7 0.78 0.87 1.43 1.43 1.43 1.43 1.04 1.43 0.7
Total

Infernal

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 39 3.71 3.3 3.71 4.12 7.03 7.03 7.03 7.03 5.23 7.03 3.3
Elbow Guards 9 0.9 0.8 0.9 1 1.69 1.69 1.69 1.69 1.19 1.69 0.8
Girdle 9 0.9 0.8 0.9 1 1.69 1.69 1.69 1.69 1.19 1.69 0.8
Greaves 9 0.9 0.8 0.9 1 1.69 1.69 1.69 1.69 1.19 1.69 0.8
Helmet 9 1.85 1.65 1.85 2.06 3.46 3.46 3.46 3.46 2.55 3.46 1.65
Shoulder Guards 9 0.9 0.8 0.9 1 1.69 1.69 1.69 1.69 1.19 1.69 0.8
Gauntlets 9 0.9 0.8 0.9 1 1.69 1.69 1.69 1.69 1.19 1.69 0.8
Boots 9 0.9 0.8 0.9 1 1.69 1.69 1.69 1.69 1.19 1.69 0.8
Total

Dragon

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 42 4.05 3.6 4.05 4.5 7.7 7.7 7.7 7.7 5.72 7.7 3.6
Elbow Guards 10 1.01 0.9 1.01 1.12 1.85 1.85 1.85 1.85 1.36 1.85 0.9
Girdle 10 1.01 0.9 1.01 1.12 1.85 1.85 1.85 1.85 1.36 1.85 0.9
Greaves 10 1.01 0.9 1.01 1.12 1.85 1.85 1.85 1.85 1.36 1.85 0.9
Helmet 10 2 1.77 2 2.22 3.74 3.74 3.74 3.74 2.76 3.74 1.78
Leggings 10 1.01 0.9 1.01 1.12 1.85 1.85 1.85 1.85 1.36 1.85 0.9
Shoulder Guards 10 1.01 0.9 1.01 1.12 1.85 1.85 1.85 1.85 1.36 1.85 0.9
Vambraces 10 1.01 0.9 1.01 1.12 1.85 1.85 1.85 1.85 1.36 1.85 0.9
Gauntlets 10 1.01 0.9 1.01 1.12 1.85 1.85 1.85 1.85 1.36 1.85 0.9
Boots 10 1.01 0.9 1.01 1.12 1.85 1.85 1.85 1.85 1.36 1.85 0.9
Total

Monster armor

Some monsters drop armor with unique looks and stats. This is often very low durability.

Gear set templates

A simple Meta Mage/Hybrid starter gear set consists of a full set of Bone armor combined with Scale boots gloves and helmet which will set you at 15.79 Magic encumbrance

Using a Blackbolt to cast your magic spells, which provides a fast cast time

Your Preferred Two handed weapon of choice, choose between a Greatsword, Greataxe, Two handed Club or Polearm. each has a unique effect on their power attack skill and slight differences in swing rate and range

And lastly a bow this can be optional but most players will carry and use a bow for ranged Disabling shots to break a players Parry ability, the staffs Disabling bolt has a slight knockback effect which can interrupt some combos and has a cast time