Armour: Difference between revisions

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m Starter gear set
Gertak (talk | contribs)
Additional armors added
Line 3: Line 3:
Robes can use 2 slots in the paperdoll.
Robes can use 2 slots in the paperdoll.


Clothing has 3 slots in the paperdoll.
Clothing has 2 slots in the paperdoll.


See also [[dyes]] page on how to dye armour.
See also [[dyes]] page on how to dye armour.
Line 34: Line 34:


=== Cloth ===
=== Cloth ===
This is the crafted armour with weakest protections.
This is the crafted armor with weakest protections.
{| class="wikitable"
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|Chest
|2.84
|.56
|.57
|.57
|.57
|.73
|.73
|.73
|.73
|.73
|.73
|.41
|-
|Hat
|.75
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Leggings
|.60
|.15
|.15
|.15
|.15
|.19
|.19
|.19
|.19
|.19
|.19
|.10
|-
|Armguards
|.75
|.15
|.15
|.15
|.15
|.19
|.19
|.19
|.19
|.19
|.19
|.1
|-
|'''Total'''
|'''4.94'''
|'''1.16'''
|'''1.17'''
|'''1.17'''
|'''1.17'''
|'''1.49'''
|'''1.49'''
|'''1.49'''
|'''1.49'''
|'''1.49'''
|'''1.49'''
|'''0.82'''
|}
 
=== Robes ===
Robes are the only armor that gives resistance to Arcane but offer no protection against physical attacks.
 
Hoods are the only armor that gives resistance to Mental and Malediction (Assassins hood only).
{| class="wikitable"
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
!Arcane
!Mental
!Malediction
|-
|Simple Robe
|0
|0
|0
|0
|0
|1.70
|1.70
|1.70
|1.7
|1.70
|1.70
|0
|1.25
|0
|0
|-
|Simple Hood
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|.5
|0
|-
|Fine Robe
|0
|0
|0
|0
|0
|2.51
|2.51
|2.51
|2.50
|2.51
|2.51
|0
|2.5
|0
|0
|-
|Fine Hood
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|1
|0
|-
|Extravagant Robe
|0
|0
|0
|0
|0
|4.01
|4.01
|4.01
|4.01
|4.01
|4.01
|0
|4.40
|0
|0
|-
|Extravagant Hood
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|1.5
|0
|-
|Assassins Hood
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|0
|.5
|.5
|}


=== Leather ===
=== Leather ===
This is sometimes preferred for archers as it gives medium protection, while not encumbers archery.
Leather is the general starting armor for most people, it offers decent protections and is easy to come by.  It does not encumber magic nor archery.
 
{| class="wikitable"
==== Leather ====
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|Chest
|5.75
|1.14
|1.15
|1.15
|1.15
|1.51
|1.51
|1.51
|1.51
|1.51
|1.51
|.86
|-
|Elbow Pads
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Girdle
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Greaves
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Hat
|1.5
|.56
|.57
|.57
|.57
|.73
|.73
|.73
|.73
|.73
|.73
|.41
|-
|Leggings
|1.2
|.3
|.3
|.3
|.3
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Shoulder Pads
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Armguards
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Gauntlets
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|Boots
|1.5
|.30
|.30
|.30
|.30
|.38
|.38
|.38
|.38
|.38
|.38
|.21
|-
|'''Total'''
|18.95
|4.1
|4.12
|4.12
|4.12
|5.28
|5.28
|5.28
|5.28
|5.28
|5.28
|2.95
|}


==== Padded ====
==== Padded ====
{| class="wikitable"
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|Chest
|4.25
|.85
|.85
|.85
|.85
|1.10
|1.10
|1.10
|1.10
|1.10
|1.10
|.62
|-
|Hat
|1
|.43
|.43
|.43
|.43
|.56
|.56
|.56
|.56
|.56
|.56
|.31
|-
|Leggings
|.8
|.20
|.20
|.20
|.20
|.25
|.25
|.25
|.25
|.25
|.25
|.15
|-
|Armguards
|1
|.20
|.20
|.20
|.20
|.25
|.25
|.25
|.25
|.25
|.25
|.15
|-
|'''Total'''
|'''7.05'''
|'''1.68'''
|'''1.68'''
|'''1.68'''
|'''1.68'''
|'''2.16'''
|'''2.16'''
|'''2.16'''
|'''2.16'''
|'''2.16'''
|'''2.16'''
|'''1.23'''
|}


==== Studded ====
==== Studded ====
Studded is the 2nd highest leather armor type, using ingots in addition to leather in it's crafting.  It has notably higher resists than the previous armors but is still an incomplete set, it does not have a hat, boots, nor gloves.  It has slightly higher physical resists than bone, notably lower magic resists, and it's total encumbrance is above the 20 encumbrance limit for casting magic without negatives.
{| class="wikitable"
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|Chest
|7.15
|1.42
|1.43
|1.43
|1.43
|1.89
|1.89
|1.89
|1.89
|1.89
|1.89
|1.07
|-
|Elbow Pads
|1.75
|0.34
|0.35
|0.35
|0.35
|0.45
|0.45
|0.45
|0.45
|0.45
|0.45
|0.25
|-
|Girdle
|1.75
|0.34
|0.35
|0.35
|0.35
|0.45
|0.45
|0.45
|0.45
|0.45
|0.45
|0.25
|-
|Greaves
|1.75
|0.34
|0.35
|0.35
|0.35
|0.45
|0.45
|0.45
|0.45
|0.45
|0.45
|0.25
|-
|Leggings
|1.39
|0.34
|0.35
|0.35
|0.35
|0.45
|0.45
|0.45
|0.45
|0.45
|0.45
|0.25
|-
|Shoulder Pads
|1.75
|0.34
|0.35
|0.35
|0.35
|0.45
|0.45
|0.45
|0.45
|0.45
|0.45
|0.25
|-
|Armguards
|1.75
|0.34
|0.35
|0.35
|0.35
|0.45
|0.45
|0.45
|0.45
|0.45
|0.45
|0.25
|-
|'''Total'''
|'''17.29'''
|'''3.46'''
|'''3.53'''
|'''3.53'''
|'''3.53'''
|'''4.59'''
|'''4.59'''
|'''4.59'''
|'''4.59'''
|'''4.59'''
|'''4.59'''
|'''2.57'''
|-
|Leather Gauntlets
|1.5
|0.30
|0.30
|0.30
|0.30
|0.38
|0.38
|0.38
|0.38
|0.38
|0.38
|0.21
|-
|Leather Boots
|1.5
|0.30
|0.30
|0.30
|0.30
|0.38
|0.38
|0.38
|0.38
|0.38
|0.38
|0.21
|-
|Leather Hat
|1.5
|0.56
|0.57
|0.57
|0.57
|0.73
|0.73
|0.73
|0.73
|0.73
|0.73
|0.41
|-
|'''Total with leather'''
'''gloves, boots, hat'''
|'''21.79'''
|'''4.62'''
|'''4.7'''
|'''4.7'''
|'''4.7'''
|'''6.08'''
|'''6.08'''
|'''6.08'''
|'''6.08'''
|'''6.08'''
|'''6.08'''
|'''3.4'''
|}
=== Bone ===
Decent protections against magic, mediocre against physical damage. Low encumbrance.
As bone sets do not have boots or gloves the most common bone armor set uses leather gloves and boots to stay below the 20 magic encumbrance.
{| class="wikitable"
|+
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|Chest
|6
|1.2
|1.2
|1.2
|1.2
|2.37
|2.37
|2.37
|2.84
|2.37
|2.84
|.75
|-
|Elbow Guards
|1.5
|0.30
|0.30
|0.30
|0.30
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Girdle
|1.5
|0.30
|0.30
|0.30
|0.30
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Greaves
|1.5
|0.30
|0.30
|0.30
|0.30
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Helmet
|1.5
|.60
|.60
|.60
|.60
|1.16
|1.16
|1.16
|1.4
|1.16
|1.4
|.37
|-
|Leggings
|1.29
|0.30
|0.30
|0.30
|0.30
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Shoulder Guards
|1.5
|0.30
|0.30
|0.30
|0.30
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Vambraces
|1.5
|0.30
|0.30
|0.30
|0.30
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|'''Total'''
|'''16.29'''
|'''3.6'''
|'''3.6'''
|'''3.6'''
|'''3.6'''
|'''6.89'''
|'''6.89'''
|'''6.89'''
|'''8.32'''
|'''6.89'''
|'''8.32'''
|'''2.2'''
|-
|Leather Gloves
|1.5
|0.30
|0.30
|0.30
|0.30
|.38
|.38
|.38
|.38
|.38
|.38
|.22
|-
|Leather Boots
|1.5
|0.30
|0.30
|0.30
|0.30
|.38
|.38
|.38
|.38
|.38
|.38
|.22
|-
|'''Total with leather'''
'''gloves and boots'''
|'''19.29'''
|'''4.2'''
|'''4.2'''
|'''4.2'''
|'''4.2'''
|'''7.65'''
|'''7.65'''
|'''7.65'''
|'''9.08'''
|'''7.65'''
|'''9.08'''
|'''2.64'''
|}


=== Metal ===
=== Metal ===
Line 180: Line 1,034:
|1.06
|1.06
|.56
|.56
|-
|'''Total'''
|'''75'''
|'''6.08'''
|'''5.46'''
|'''6.17'''
|'''6.88'''
|'''13.02'''
|'''13.02'''
|'''13.02'''
|'''13.02'''
|'''9.65'''
|'''13.02'''
|'''6.79'''
|-
|-
|Scale Gloves
|Scale Gloves
Line 223: Line 1,063:
|.56
|.56
|-
|-
|'''Total with gloves and boots'''
|'''Total'''
|'''89'''
|'''89'''
|'''7.08'''
|'''7.08'''
Line 245: Line 1,085:


==== Dragon ====
==== Dragon ====
=== Bone ===
Decent protections against magic, mediocre against physical damage. Low encumbrance.
As bone sets do not have Boots or gloves the most common bone armor set uses leather gloves and boots to stay below the 20 magic encumbrance.
{| class="wikitable"
|+
!Slot
!Encumbrance
!Arrow
!Bludgeoning
!Piercing
!Slashing
!Acid
!Cold
!Fire
!Holy
!Lightning
!Unholy
!Impact
|-
|Chest
|6
|1.2
|1.2
|1.2
|1.2
|2.37
|2.37
|2.37
|2.84
|2.37
|2.84
|.75
|-
|Elbow Guards
|1.5
|.3
|.3
|.3
|.3
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Girdle
|1.5
|.3
|.3
|.3
|.3
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Greaves
|1.5
|.3
|.3
|.3
|.3
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Helmet
|1.5
|.6
|.6
|.6
|.6
|1.16
|1.16
|1.16
|1.4
|1.16
|1.4
|.37
|-
|Leggings
|1.29
|.3
|.3
|.3
|.3
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Shoulder Guards
|1.5
|.3
|.3
|.3
|.3
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|Vambraces
|1.5
|.3
|.3
|.3
|.3
|.56
|.56
|.56
|.68
|.56
|.68
|.18
|-
|'''Total'''
|'''16.29'''
|'''3.6'''
|'''3.6'''
|'''3.6'''
|'''3.6'''
|'''6.89'''
|'''6.89'''
|'''6.89'''
|'''8.32'''
|'''6.89'''
|'''8.32'''
|'''2.2'''
|-
|Leather Gloves
|1.5
|.3
|.3
|.3
|.3
|.38
|.38
|.38
|.38
|.38
|.38
|.22
|-
|Leather Boots
|1.5
|.3
|.3
|.3
|.3
|.38
|.38
|.38
|.38
|.38
|.38
|.22
|-
|'''Total with leather'''
'''gloves and boots'''
|'''19.29'''
|'''4.2'''
|'''4.2'''
|'''4.2'''
|'''4.2'''
|'''7.65'''
|'''7.65'''
|'''7.65'''
|'''9.08'''
|'''7.65'''
|'''9.08'''
|'''2.64'''
|}
=== Robes ===
Decent protections against magic, less so against physical damage. Extremely low encumbrance.


==== Simple ====
==== Simple ====
Line 452: Line 1,099:


=== Gear set templates ===
=== Gear set templates ===
A simple Meta Mage/Hybrid starter gear set consists of a full set of Bone armour combined with Scale boots gloves and helmet which will set you at 15.79 Magic encumberance
A simple Meta Mage/Hybrid starter gear set consists of a full set of Bone armour combined with Scale boots gloves and helmet which will set you at 15.79 Magic encumbrance


Using a Blackbolt to cast your magic spells, which provides a fast cast time
Using a Blackbolt to cast your magic spells, which provides a fast cast time
Line 458: Line 1,105:
Your Preferred Two handed weapon of choice, choose between a Greatsword, Greataxe, Two handed Club or Polearm. each has a unique effect on their power attack skill and slight differences in swing rate and range
Your Preferred Two handed weapon of choice, choose between a Greatsword, Greataxe, Two handed Club or Polearm. each has a unique effect on their power attack skill and slight differences in swing rate and range


And lastly a bow this can be optional butmost players will carry and use a bow for ranged Disabling shots to break a players Parry ability, the staffs Disabling bolt has a slight knockback effect which can interupt some combos and has a cast time
And lastly a bow this can be optional but most players will carry and use a bow for ranged Disabling shots to break a players Parry ability, the staffs Disabling bolt has a slight knockback effect which can interrupt some combos and has a cast time
----
----

Revision as of 21:17, 25 January 2026

Metal, bone and leather armour has up to 10 slots in the paperdoll.

Robes can use 2 slots in the paperdoll.

Clothing has 2 slots in the paperdoll.

See also dyes page on how to dye armour.

Some sets have up to 10 parts (like full-plate), some only 3 (like chain).

Encumbrance

Each armour piece has an encumbrance stat. Encumbrance greatly diminishes magic magnitude, cast speed and additionally archery damage.

For archery the penalty start when you have more than 60 encumbrance. For magic 20.

For Mages in general it is best to stay under 10 Magic Encumberance to reduce the effects on your spell cast times and damage or under 20 for slightly more Protections.

File:Encumbrance.png.png

Bloodcrafted armour

Gives a bonus to max health and a penalty to max mana.

It can be recognized by a red glowing band around the armour piece.

Shadecrafted armour

Gives a bonus to max mana and a penalty to max health.

It can be recognized by a blue glowing band around the armour piece.

Clothing

Only simple, fine and fancy clothing exist. And a pair of shoes.

Clothing can be worn to lessen the durability loss from other pieces of equipped gear.

Cloth

This is the crafted armor with weakest protections.

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 2.84 .56 .57 .57 .57 .73 .73 .73 .73 .73 .73 .41
Hat .75 .30 .30 .30 .30 .38 .38 .38 .38 .38 .38 .21
Leggings .60 .15 .15 .15 .15 .19 .19 .19 .19 .19 .19 .10
Armguards .75 .15 .15 .15 .15 .19 .19 .19 .19 .19 .19 .1
Total 4.94 1.16 1.17 1.17 1.17 1.49 1.49 1.49 1.49 1.49 1.49 0.82

Robes

Robes are the only armor that gives resistance to Arcane but offer no protection against physical attacks.

Hoods are the only armor that gives resistance to Mental and Malediction (Assassins hood only).

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact Arcane Mental Malediction
Simple Robe 0 0 0 0 0 1.70 1.70 1.70 1.7 1.70 1.70 0 1.25 0 0
Simple Hood 0 0 0 0 0 0 0 0 0 0 0 0 0 .5 0
Fine Robe 0 0 0 0 0 2.51 2.51 2.51 2.50 2.51 2.51 0 2.5 0 0
Fine Hood 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0
Extravagant Robe 0 0 0 0 0 4.01 4.01 4.01 4.01 4.01 4.01 0 4.40 0 0
Extravagant Hood 0 0 0 0 0 0 0 0 0 0 0 0 0 1.5 0
Assassins Hood 0 0 0 0 0 0 0 0 0 0 0 0 0 .5 .5

Leather

Leather is the general starting armor for most people, it offers decent protections and is easy to come by. It does not encumber magic nor archery.

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 5.75 1.14 1.15 1.15 1.15 1.51 1.51 1.51 1.51 1.51 1.51 .86
Elbow Pads 1.5 .30 .30 .30 .30 .38 .38 .38 .38 .38 .38 .21
Girdle 1.5 .30 .30 .30 .30 .38 .38 .38 .38 .38 .38 .21
Greaves 1.5 .30 .30 .30 .30 .38 .38 .38 .38 .38 .38 .21
Hat 1.5 .56 .57 .57 .57 .73 .73 .73 .73 .73 .73 .41
Leggings 1.2 .3 .3 .3 .3 .38 .38 .38 .38 .38 .38 .21
Shoulder Pads 1.5 .30 .30 .30 .30 .38 .38 .38 .38 .38 .38 .21
Armguards 1.5 .30 .30 .30 .30 .38 .38 .38 .38 .38 .38 .21
Gauntlets 1.5 .30 .30 .30 .30 .38 .38 .38 .38 .38 .38 .21
Boots 1.5 .30 .30 .30 .30 .38 .38 .38 .38 .38 .38 .21
Total 18.95 4.1 4.12 4.12 4.12 5.28 5.28 5.28 5.28 5.28 5.28 2.95

Padded

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 4.25 .85 .85 .85 .85 1.10 1.10 1.10 1.10 1.10 1.10 .62
Hat 1 .43 .43 .43 .43 .56 .56 .56 .56 .56 .56 .31
Leggings .8 .20 .20 .20 .20 .25 .25 .25 .25 .25 .25 .15
Armguards 1 .20 .20 .20 .20 .25 .25 .25 .25 .25 .25 .15
Total 7.05 1.68 1.68 1.68 1.68 2.16 2.16 2.16 2.16 2.16 2.16 1.23

Studded

Studded is the 2nd highest leather armor type, using ingots in addition to leather in it's crafting. It has notably higher resists than the previous armors but is still an incomplete set, it does not have a hat, boots, nor gloves. It has slightly higher physical resists than bone, notably lower magic resists, and it's total encumbrance is above the 20 encumbrance limit for casting magic without negatives.

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 7.15 1.42 1.43 1.43 1.43 1.89 1.89 1.89 1.89 1.89 1.89 1.07
Elbow Pads 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Girdle 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Greaves 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Leggings 1.39 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Shoulder Pads 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Armguards 1.75 0.34 0.35 0.35 0.35 0.45 0.45 0.45 0.45 0.45 0.45 0.25
Total 17.29 3.46 3.53 3.53 3.53 4.59 4.59 4.59 4.59 4.59 4.59 2.57
Leather Gauntlets 1.5 0.30 0.30 0.30 0.30 0.38 0.38 0.38 0.38 0.38 0.38 0.21
Leather Boots 1.5 0.30 0.30 0.30 0.30 0.38 0.38 0.38 0.38 0.38 0.38 0.21
Leather Hat 1.5 0.56 0.57 0.57 0.57 0.73 0.73 0.73 0.73 0.73 0.73 0.41
Total with leather

gloves, boots, hat

21.79 4.62 4.7 4.7 4.7 6.08 6.08 6.08 6.08 6.08 6.08 3.4

Bone

Decent protections against magic, mediocre against physical damage. Low encumbrance.

As bone sets do not have boots or gloves the most common bone armor set uses leather gloves and boots to stay below the 20 magic encumbrance.

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 6 1.2 1.2 1.2 1.2 2.37 2.37 2.37 2.84 2.37 2.84 .75
Elbow Guards 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Girdle 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Greaves 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Helmet 1.5 .60 .60 .60 .60 1.16 1.16 1.16 1.4 1.16 1.4 .37
Leggings 1.29 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Shoulder Guards 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Vambraces 1.5 0.30 0.30 0.30 0.30 .56 .56 .56 .68 .56 .68 .18
Total 16.29 3.6 3.6 3.6 3.6 6.89 6.89 6.89 8.32 6.89 8.32 2.2
Leather Gloves 1.5 0.30 0.30 0.30 0.30 .38 .38 .38 .38 .38 .38 .22
Leather Boots 1.5 0.30 0.30 0.30 0.30 .38 .38 .38 .38 .38 .38 .22
Total with leather

gloves and boots

19.29 4.2 4.2 4.2 4.2 7.65 7.65 7.65 9.08 7.65 9.08 2.64

Metal

Large encumbrance, large protections especially against physical damage.

Chain

Banded

Scale

Slot Encumbrance Arrow Bludgeoning Piercing Slashing Acid Cold Fire Holy Lightning Unholy Impact
Chest 28 2.06 1.84 2.08 2.31 4.47 4.47 4.47 4.47 3.32 4.47 2.29
Elbow Guards 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Girdle 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Greaves 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Helmet 7.0 1.02 .92 1.03 1.15 2.19 2.19 2.19 2.19 1.65 2.19 1.14
Leggings 5.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Shoulder Guards 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Vambraces 7.0 .5 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Scale Gloves 7.0 .50 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Scale Boots 7.0 .50 .45 .51 .57 1.06 1.06 1.06 1.06 .78 1.06 .56
Total 89 7.08 6.36 7.19 8.02 15.14 15.14 15.14 15.14 11.21 15.14 7.91

Plate

Full-plate

Infernal

Dragon

Simple

Fine

Assassin

Only a hood, it party covers the face.

Extravagant

Monster armour

Some monsters drop armour with unique looks and stats. This is often very low durability.

Gear set templates

A simple Meta Mage/Hybrid starter gear set consists of a full set of Bone armour combined with Scale boots gloves and helmet which will set you at 15.79 Magic encumbrance

Using a Blackbolt to cast your magic spells, which provides a fast cast time

Your Preferred Two handed weapon of choice, choose between a Greatsword, Greataxe, Two handed Club or Polearm. each has a unique effect on their power attack skill and slight differences in swing rate and range

And lastly a bow this can be optional but most players will carry and use a bow for ranged Disabling shots to break a players Parry ability, the staffs Disabling bolt has a slight knockback effect which can interrupt some combos and has a cast time