Skills
From Rise of Agon Wiki
Pretty much all skills have a level from 0 to 5.
Increasing the skill level
This can be done by consuming skill manuals, meditation and by using the skill.
Skills
Racial skills
Each race has their own unique skill
- Human:
- Human Ingenuity - Remains the same
- Human Willpower - Remains the same
- NEW - Human Longevity - Buffs and debuffs duration increased by 33%
- Human:
- Mirdain:
- Mirdain Sight - Drastically increased ID range
- Mirdain Insight - Changed to Stamina Bonus (15 stam)
- NEW - Mirdain Precision - Increased damage with bows (~2.5 damage)
- Mirdain:
- Dwarf
- Dwarven Perseverance: Increased duration
- Dwarven Steelmaster - Durability increase on both crafted armor and melee weapons
- Dwarven Durability - Remains the same, Health Bonus (10hp)
- Dwarf
- Ork
- Orkish Brutality - The increased damage now applies to all melee weapons (~2.5 damage)
- Orkish Toughness - Remains the same (10hp)
- NEW - Orkish Capacity - Increased backpack weight limit (+15)
- Ork
- Mahirim
- Mahirim Huntspeed - Remains the same
- Mahirim Endurance - Health bonus changed to stamina bonus (15 stamina)
- NEW - Mahirim Reflexes - 1.5 natural protection to melee and archery
- Mahirim
- Alfar
- Alfar Cunning - Remains the same (15 mana)
- Alfar Resilience - 1.5 natural protection to magic
- NEW- Alfar Intellect - Durability increase on crafted staves
- Alfar
Weapon skills
Melee powers
Various melee weapon powers available to enhance combat.
Melee skills
Each type of melee weapon has a set of skills that can be used when that weapon type is drawn.
Notice you have to level the skills for different weapon types separately, so axe whirlwind level increases separate from greatsword whirlwind.
Archery skills
Archery has its own set of specialized skills for ranged combat.
Magic skills
Magic school skills belong here, read about them in spells page.
Crafting skills
See the individual craft pages for more info on how to level crafting.
Skill upgrades
See upgrades.
